![]() Wavefront 3D, CADRazor, Adobe Photoshop, LogiKal, UVMapper, LightWave 3D, Autodesk Maya, IMSI TurboCAD Deluxe, MeshLab, MAXON Cinema 4D, Smith Micro Poser, Autodesk AutoCAD.Īutodesk Maya, Cinema 4D, SoftImage 3D, PowerAnimator, LightWave 3D, 3D Studio MAX and TurboCAD. OBJ coordinates have no units, but OBJ files can contain scale information in a human-readable comment line. ![]() Vertex shape keys FBX supports them but this exporter does not write them yet. ![]() Material textures only texface images are supported. Vertices are stored in a counter-clockwise order by default, making explicit declaration of face normals unnecessary. Object instancing exported objects do not shared data, instanced objects will each be written with their own data. The OBJ file format is a simple data format that represents 3D geometry alone - namely, the position of each vertex, the UV position of each texture coordinate vertex, vertex normals, and the faces that make each polygon defined as a list of vertices, and texture vertices. FBX is also part of Autodesk Gameware, a series of video game middleware. It is used to provide interoperability between digital content creation applications. The file format is open and has been adopted by other 3D graphics application vendors.įBX (Filmbox) is a proprietary file format (.fbx) developed by Kaydara and owned by Autodesk since 2006. obj) is a geometry definition file format first developed by Wavefront Technologies for its Advanced Visualizer animation package.
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